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Second phase of A-10C Desk Top Simulation

The Fighter Collection and Total Immersion Software to provide the second phase of PC-Based Desktop Trainer for The Air National Guard and Air Combat Command as part of The United States Air Force A-10C Precision Engagement upgrade program.

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The Fighter Collection Simulation Engine

The Fighter Collection Simulation Engine (TFCSE), developed for TFC by its associate company, Eagle Dynamics, is currently integrated into the commercial entertainment software pro-duct "Lock On: Modern Air Combat". "Lock On" is a high fidelity first-person perspective flight simulator that allows the player to operate one of several US or Russian jet fighter aircraft (A-10A Warthog, F-15C Eagle, Su-27 Flanker B, MiG-29 Fulcrum A, MiG-29 Fulcrum C, Su-25 Frogfoot, Su-25T, Su-33 Flanker D).

Lock On models a large portion of the Black Sea region, including the Crimean peninsula and the western Caucuses. The area is highly detailed and includes more than 180,000 buildings, 50,000,000 trees, 21 cities, 1,700 towns and villages, 500 bridges, 18 airfields and 8 naval bases.



Screenshots >> Details >>
The Fighter Collection Simulation Engine

Forward Air Controller
Simulation Engine (FACSE)

PC based system for training Forward Air Controllers based on The Fighter Collection Simulation Engine (TFCSE).

ENVIRONMENT

  • 4 seasons - reflecting changes in colour and foliage.
  • Any time of day or night.
  • Alterable weather conditions: cloud, fog, haze, rain, snow, temperature and wind.

TERRAIN

  • Currently 100,000 sq. km in the Crimea and Caucasus region, offering a wide range of terrain types (sea level swamps to > 5000 m mountains) enabling a large variety of training environments.
  • Terrain from any part of the world and to any level of detail can be developed in a short time frame.
  • Ability for the user to add any type of objects to the terrain.

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Forward Air Controller Simulation Engine (FACSE)
Fighter Collection