The Battle Simulator Overview

The Battle Simulator (TBS) is a networked, multi-purpose combat simulation environment that encompasses tactical and procedural training in a highly realistic environment. The simulation focus of TBS is on fixed- and rotary-wing aircraft that currently include the A-10A, A-10C, F-15C, Su-25, Su-25T, Su-27, Su-33, MiG-29, L-39C/ZA, and the Ka-50. Other aircraft are in development such as the F-16, F/A-18, and AH-64. Additional aircraft can be developed based on client needs. TBS also includes the ability to direct land and naval forces and operate as a Joint Terminal Attack Controller (JTAC) from a first person perspective. All of this is seamlessly integrated in a common network environment.

The Battle Simulator
The Battle Simulator

Clients can operate TBS in both a single-player and a network environment with up to 32 other clients using Trade Agreement Act (TAA) compliant systems from Dell.

TBS allows the import of multiple theater map environments. The Black Sea region map consists of the western Caucasus and includes much of Georgia. The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. Other map environments are also in development that include the Strait of Hormuz, Afghanistan, Syria, and Crimea.

Based on client needs, TBS can be configured to meet your procedural and mission rehearsal requirements. This includes the client-import of classified systems performance data, the creation of new map environments, and the creation of new weapon and sensor platforms.

The Battle Simulator
The Battle Simulator